Backgammon Rules Learn How to Play Backgammon

Monday, 10 August 2009

The board game backgammon is one of the most ancient games known to man. It is believed that early variations of the game were played in Ancient Egypt
Mesopotamia and Ancient Rome. Since then
the game has evolved
changed several names and spread to different parts of the world. It is currently a popular pastime all over the US
East Asia
Europe
and the Middle East.

In order to play backgammon all you need is a partner
two dice and a special backgammon board with checkers. The backgammon board is divided into two sides with each one is the mirror reflection of the other. Each side contains 12 triangles called points numbered from 1 to 24.
Points 1 to 6: Home Board or Inner Board
Points 7 to 12: Outer Board
7
point: Bar Point
13
point: Mid Point

At the starting position of the game
each player has 2 checkers on the 24 point
3
checkers on the 8 point and 5 on the 13 and 6 point. Each player moves from his home board through the outer board towards the opponent home board.

The object of backgammon
then
is to move your checkers towards your opponent home board and remove them off the board before your opponent moves his checkers towards your home board. The speed of the progress of each move is determined by the outcome of the dice roll.

The backgammon play begins with both players tossing one die. The player whose outcome is the highest
makes the first move using both his and his opponents number. If the outcome of the dice toss is even
the players toss the dice again until an uneven outcome appears. From now on
each player tosses both dice on his turn.

After each toss of dice
you should move your checkers forward the number of steps appears on both dice. You can move either one checker the number of steps summed up by both die or move two checkers. To make it clearer: if the outcome of the dice roll is 5 and 4
you can either move one checker 9 steps forward or move one checker 5 steps forward and then move the other piece 4 steps forward

If the dice rolls a double
which means an even number on both dice
you can move double the number appears on the dice. For example
if you roll double 2
you can move 2 points four times. In that case
you can either move one checker 8 steps forward; move two checkers a total of 4 steps; move two checkers a total of 2 steps each plus a total of 4 steps; move one checker a total of 6 steps plus 2 steps; or move four checkers 2 steps.

You can move a checker to a point where there is another one of your checkers or no more than one checker of your opponent
called blot. When you hit a blot
it is moved to the middle of the board to the part divided between the home board and the outer boards
called the bar.

The checkers placed on the bar are kept out of play until the bar can be entered by a dice roll in the opponent’s home boards. For example
if you roll 2
you can enter a checker to the 23 point and enter the opponents home board and re enter the bar checkers into the game. You cannot move the other checkers unless your entire bar checkers are at your opponents home board.

By the time your checkers are in your home board
you must remove the checkers from the board
to bear off
using a roll of dice. For example
if you roll 1
you can bear off one checker from the 1 point; if you roll 2
you can move a checker form the 2 point
and so on.

If your opponent has not borne off any checkers while you have borne off 15 checkers
you win the gammon. If your opponent has not borne off any checkers and still some of his checkers are placed on the bar
while you have borne off 15 checkers
then you win the backgammon.

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